Are my units viable ?

Discussion in 'General Discussion' started by neolfeon, Sep 11, 2017.

  1. neolfeon

    neolfeon Tactician

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    Last edited: Sep 11, 2017
  2. Astranagant

    Astranagant Calamity Host

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    Most of them are still viable. Just evolve the ones who are capable of being OE.
     
  3. neolfeon

    neolfeon Tactician

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    But which unit in particular should i focus on ??
     
  4. Yoshino

    Yoshino Thanatos

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    There are three I can see which are great units
    Holia
    Adriesta
    Lily matah (her OE is unlocked after the upcoming maintenance)
     
  5. neolfeon

    neolfeon Tactician

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  6. Acyl

    Acyl

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    List of units with Omni Evolution either already available or coming:
    Stuff you already have at Omni:
    :fire:Avant, :earth:Zelnite, :dark:Elza, :light:Gabriela, :light:Krantz
    Stuff which you can evolve to Omni: :fire:Michele, :thunder:Kanon, :dark:Lily Matah, :fire:Rengaku, :fire:Malef, :fire:Barbara, :water:Azami, :water:Holia, :earth:Felice, :earth:Daze, :light:Lauda, :light:Garrel, :light:Janice, :fire:Adriesta, :water:Charlotte, :dark:Haido, :thunder:Eze, :thunder:Rhoa, :light:Kira, :dark:Mifune, :dark:Kafka, :light:Lilith

    Suggested squad builds - maybe raise the units used here:


    TRIAL/GGC (and other boss fights)
    :dark:Lily Matah (Lead) + :light:Krantz, :water:Holia (or Gabriela), :thunder:Rhoa, :light:Lilith (or Kanon/Adriesta)
    - SP Rhoa for sparks fill BB gauge, or use Adriesta
    - SP Krantz for two turn 50% dmg reduction

    RAID
    :thunder:Rhoa (Lead) + :light:Krantz, :water:Holia (or Gabriela), :light:Lilith (or Kanon/Adriesta), :water:Azami

    QUEST/LEVELLING/FARMING
    :earth:Zelnite (Lead) + :light:Krantz, :thunder:Rhoa, :fire:Michele, :water:Holia (or Gabriela/Kanon/Adriesta/etc)

    FRONTIER HUNTER
    :fire:Avant (Lead) + :fire:Michele, :thunder:Eze (or Elza/Rhoa), :light:Lauda, (choice of 1x unit)
    OR :light:Kira (Lead) + :fire:Michele (or Malef), :thunder:Eze (or Elza/Rhoa), :light:Lauda, (choice of 1x unit)
    - SP Michele for element add

    ARENA/COLO

    :light:Janice (Lead) + :light:Gabriela, :water:Holia, (choice of 2x units)
    - SP Janice for KO resistance
     
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  7. neolfeon

    neolfeon Tactician

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    Wow thanks bruh
     
  8. neolfeon

    neolfeon Tactician

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  9. Acyl

    Acyl

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    :light:Lilith and :light:Gabriela are great, but I think I already told you that. Lilith does stat buffs, OD fill, infinite single target attack. Gabriela does various support buffs, has good-ish damage, does 80% KO resistance UBB.

    :water:Asto's good for arena/colosseum, might be your best arena/colo lead unless you pulled something else and didn't mention it.

    :water:Arsom is good/okay - you should probably raise him unless you pull something better. See, his kit's a bit weird, but he does have a good lead skill for you. It's not the best damage reduction lead, but it is a damage reduction lead that works vs all elements. You didn't have a universal damage reduction lead, now you do, so fuck yeah use the Arsom.

    :water:Azami's alright. But I already mentioned her in earlier post I think. Ailment inflict unit, but you do have a couple of these.

    TL;DR - raise Lilith, Gabriela, Asto, Arsom.
     
  10. neolfeon

    neolfeon Tactician

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    thanks man but can i ask which one of my unit has status ailment effect because i wan to replace it with my current status ailment unit the lightning dragon dude hha
     
  11. neolfeon

    neolfeon Tactician

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    Really appreciate the help btw
     
  12. Scrubbius Maximus

    Scrubbius Maximus Slumber God

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    Kanon's omni is pretty solid as an anti-ailments unit. Also serves as a def-converter with anti-drain and can sp for heals. He's one of the most defensive subs to use in the game; solid stats and bulk with SP opt for null ewd and inherent 2t null crits
     
  13. Acyl

    Acyl

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    Are you talking about status ailment removal (remove curse/paralysis/etc from YOUR units), or status ailment inflict (lock down a boss with curse/paralysis/injury/etc).

    Removal: Krantz, Kanon, Janice, Haido
    Inflict: Malef, Azami, Kafka, and technically Elza but she's not super-specialised for this
     
  14. neolfeon

    neolfeon Tactician

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    Is there a status preventer ? Like when the unit uses the sbb the whole team will have protection against status ailment
     
  15. Acyl

    Acyl

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    Kanon, sort of. Kanon has three-turn null of status ailments on his BB, but not SBB. His BB removes all ailments and guards against ailments for three turns. His SBB removes ailments but does not guard against ailments.
     
  16. neolfeon

    neolfeon Tactician

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    Ok so is just wondering if theres any unit out there that has sbb that prevent status ailment ? Thankss
     
  17. Acyl

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    Janice does have three turn ailment null on SBB by default. Holia doesn't have it by default but can add it to BB and SBB both for 30 SP. Those are probably your best options among what you currently own if you're not keen on Kanon.

    Note that because Holia doesn't REMOVE ailments, just protect against them, you still need a second unit in squad to do actual removal in the event a boss strips away your protect. You'd still need Kanon, Janice, Krantz or someone like that in squad anyway that also packs removal. This is probably not a huge issue.
     
    Last edited: Oct 10, 2017
  18. neolfeon

    neolfeon Tactician

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    Alright thanks for the answers man helps me alot !! Last question so what few units shd i raise first given that i have limited resource maybe name like 5 units i should focus on raising to omni thanksss
     
  19. VJR2

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    Lily Mattah by far. I evolved her last week and got her to omni plus 2. She destroyed Flame of Darkness FG. Her BB/Overdrive management and her atk/def down are so good for FG.

    EDIT. Also has 150% spark dmg and 450% bb dmg on sp. Combine her with double attack BB/SBB units and she will be your queen for a long time... maybe not the leader skill, but as a sub unit, hell yeah
     
  20. Acyl

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    Given your stated preferences (e.g. you want a status ailment three turn null SBB), I'd say go:
    :water:Arsom (Lead) + :light:Krantz, :water:Holia, :fire:Adriesta, :thunder:Kanon
    - SP Arsom for spark dmg buff, SP Krantz for two turn 50% dmg reduction and status ailment removal on SBB
    - SP Holia for three turn status ailment nullification on BB/SBB
    OR
    :water:Arsom (Lead) + :light:Krantz, :water:Holia, :dark:Lilly Matah, :light:Lilith (or Daze)
    - If Lilith in squad, SP Arsom or Lilly for spark dmg buff. If Daze used, no need for this (but I don't really like Daze, TBH)
    - SP Krantz for two turn 50% dmg reduction, ailment removal on SBB, and def buff relative to rec stat
    - SP Holia for three turn status ailment nullification on BB/SBB

    Either works, but the first build is "cheaper", it doesn't need as much SP investment to buy enhancements at Omni.
     

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