JP - New units 9/06

Discussion in 'General Discussion' started by Pulsate, Jun 9, 2017.

  1. Pulsate

    Pulsate Thanatos

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    Info stolen from reddit per usual:

    恢渾神凰ジャクラ
    Unit Art

    Lord Stats/Imps:

    HP: 8266 (+1500)
    ATK: 3234 (+600)
    DEF: 3083 (+600)
    REC: 3017 (+600)

    Cost: 50

    Hits/DC: 6 / 8

    • LS: +60% HP/Atk/Rec, +250% BB Atk when HP > 50%, +5-10% HP drain, Null Ailments

    • ES: 60% chance AI, Null Ailments, 130k Atk cap

    • BB: Fills 10 BC, 3 turn +15% IWS reflect, 3 turn +10% CPP reflect, 3 turn +15% IWS buff, 3 turn +10% CPP buff, 3 turn add 1 turn 20% Atk/Def Down reflect (30% chance), 3 turn +200% Atk vs. status afflicted foes
      BB Cost: 18

    • SBB: 14 hits 620% AoE (ATK +200), 3 turn +120% ADR for Fire types, +75% Ailments, 1 turn 50% Atk/Def Down (30% chance), 3 turn +4-6% HP Drain (50% chance)
      BB Cost: 29 // Max BC Gen: 14

    • UBB: 19 hits 1800% AoE (ATK +200), 3 turn +200% ADR for Fire types, +100% Ailments, 3 turn 80% Atk/Def Down, 3 turn +350% Atk vs. status afflicted foes
      BB Cost: 32 // Max BC Gen: 19

    SP Cost
    Effect
    10 +30% HP/Atk
    20 Enhance to +50% HP/Atk
    10 +0-50% Atk/Rec relative to remaining HP
    10 4 BC/turn
    20 25% chance heal 15-20% damage
    20 Enhances SBB's Atk/Def Down effect
    10 Enhances Atk/Def Down effect to 2 turns (Unlock above)
    20 Enhances BB's BC Fill (+2 BC)
    30 Add Effect to BB/SBB (2 turn +500% DoT)
    40 Add Effect to BB/SBB (3 turn +9 BC)
    神决の丞将イスニール
    Unit Art

    Lord Stats/Imps:

    HP: 8405 (+1250)
    ATK: 3758 (+800)
    DEF: 2942 (+400)
    REC: 2495 (+500)

    Cost: 50

    Hits/DC: 10 / 5

    • LS: +60% HP/Atk, +80% Atk/Def when HP > 50%, 2 turn +150% Spark after 10 Sparks, 2 turn +250% BB Atk after 10 Sparks

    • ES: +0-60% ADR relative to remaining HP, +80% Spark, 130% Atk cap

    • BB: 18 hits 650% ST (ATK +200), 3 turn +170% ADR, 3 turn +120% ADR for Water types, 3 turn +350% BB Atk, Heal 3500-4000 + 32.4% Rec
      BB Cost: 28 // Max BC Gen: 36

    • SBB: 12 combo 800% ST (ATK +200), 8 combo 800% ST (ATK +200), 3 turn +170% ADR, 3 turn +120% ADR for Water types, 3 turn +350% BB Atk, 3 turn +2-3 BC on Spark
      BB Cost: 26 // Max BC Gen: 24 + 16

    • UBB: 13 hits 2200% ST (ATK +200), 9 hits 2200% ST (ATK +200), 3 turn +350% ADR, 3 turn +200% ADR for Water types, 3 turn +600% BB Atk, 3 turn +350% Spark
      BB Cost: 32 // Max BC Gen: 26 + 18

    SP Cost
    Effect
    30 +50% HP/Atk
    10 +100% Spark
    10 Enhance to +120% Spark
    40 Add Effect to BB/SBB (100% BC Fill)
    20 Enhances BB/SBB's BB Atk (+100%)
    20 Enhances BB/SBB's ADR (+10%)
    30 Add Effect to BB/SBB (3 turn 50% Spark Crit [30% chance])
    10 Enhances BB/SBB's Spark Crit (60% Spark Crit)
    30 Add Effect to BB/SBB (3 turn 60% Crit)
    20 Add Effect to BB/SBB (3 turn 75% Crit DMG)
    枢神鍠ベクスダイン
    Unit Art

    Lord Stats/Imps:

    HP: 8283 (+1500)
    ATK: 3172 (+600)
    DEF: 3147 (+600)
    REC: 2998 (+600)

    Cost: 50

    Hits/DC: 14 / 3

    • LS: +60% HP/Def, 2 turn 50% Spark Crit (15% chance) after 10 BC, +7 BC Fill, Null Def Ignore

    • ES: +50% Atk/Def when BB > 50%, +4 BC/turn, 130% Atk cap

    • BB: 36 hits 420% AoE (ATK +200), 3 turn +80% Atk -> Def, 3 turn +120% ADR for Thunder types, 3 turn +50% BB fill rate, 3 turn +7 BC Fill
      BB Cost: 8 // Max BC Gen: 36

    • SBB: 42 hits 620% AoE (ATK +200), 3 turn +80% DEF->ATK, 3 turn +120% ADR to Thunder, 3 turn 4-7 BC when hit, 3 turn +60% Spark crit (30% chance), 8 BC fill
      BB Cost: 20 // Max BC Gen: 42

    • UBB: 46 hits AoE (1800%), 3 turn +250% DEF->ATK, 3 turn +250% ATK->DEF, 3 turn +200% ADR to Thunder, 3 turn +50 BC/turn, 6 turn +120% Spark Crit (50% chance)
      BB Cost: 32 // Max BC Gen: 46

    SP Cost
    Effect
    10 +30% HP/Def
    20 Enhance to +50% HP/Def
    10 +100% Spark
    10 25% chance heal 15-20% damage
    20 Null EWD
    20 Enhances BB's BB Fill (+2 BC)
    30 Add Effect to BB/SBB (Fill 8 BC)
    20 Enhances BB/SBB's BB Fill (+2 BC)
    40 Add Effect to BB/SBB (3000 HP Thunder Barrier)
    40 Add Effect to BB/SBB (3 turn +2-3 BC on Spark)
     
  2. Pulsate

    Pulsate Thanatos

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    Fire :fire: : Looks like a good colo unit to me. Innate 60% chance AI + Null ailment + 500% DoT on both BB and SBB is already a nice kit. BB also has a big BC instafill and some small ailment chance additions which is pretty nice for colo. BB doesn't attack but let's be honest here, Asto or Zevalhua's BB aren't really deadly anyway.
    Imo this unit has potential sinceyou can sphere her exclusively for BC fill and dont need to invest a sphere/elgif for ailment null, and no need to add the DoT sphere to be dangerous

    Water :water: : A good nuker packing 200% self spark and with 3 usefull buffs for general content and a water stats buff on top of that. Good unit for content as a BC on Spark unit, but maybe a little hard to put in a team atm because you'll usually want to use Lancelot, Feeva or Cleira.

    Thunder :thunder: : Pretty much a Thunder mix of Zelnite and Felice with pretty much all the BC gen bufs and a 43 hits blanket, which is really nice, even if I read somewhere that she starts (and ends) a little late. Regardless, 40+ hits units always find use for me. Also packing a massive upgradable BB instafill, Thunder specific stat buffs and both conversions if you alternate BB and SBB. About that, the cost for BB/SBB are abnormally low wtf... She seems like a pretty good unit for Guild raid if you want to use Thunder element and still a nice unit overall.

    Overall :
    This is a good batch, all 3 units can have uses but none is spectacular or anything. Personally not the kind of batch I want to pull for, but I wouldnt mind getting them as noise pull on a ressumon gate later :D
     
    Last edited: Jun 9, 2017
  3. Mulch

    Mulch

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    Thunder units 8 bc cost bb makes it the standout unit of the batch.
     
  4. Scrubbius Maximus

    Scrubbius Maximus Slumber God

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    >> Is that a typo on the thunder unit's BC cost? At 8, with an option to get 10 BC fills, makes her one of the best BB batteries to have around the game.

    Better than Baro/Melord, and possibly outclasses Melord straight up with her spark blanket and BC-on-spark option. Only thing is she doesnt have BB-on-hit.

    Water unit looks meh; i think most of us would rather use Lilith due to BC & OD-fills, and that she probably can hit harder due to HP-scaling. With 4500 base atk as lord, he wld need ~3000% BB-mod to attain the 130k cap. 800% base + 290% from ADR and 350% (or 450) BB mod is only ~1500%, where the rest has to come from LS/spheres. Maybe it'd be useful for the multi-player raidbattle thingy JP has, but all he does is 2 ST-smacks. Shion can probably do a better job given that he has better BB-mod and OD-fill.

    Fire unit looks decent to me; status infliction with the relevant buffs at peak values. And as Pulsate pointed out, he might be the new colo cancer in JP given DoT SP option and innate AI altho we've ilm in GL.
     
  5. DeltaHorizon020

    DeltaHorizon020 Twilight

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    Problem with Fire unit is that Ilm exist when he comes to Global. But if you had an EWD null sphere for the Fire unit. It would be okay for him to use in Colo. For Water, He's also pretty good for GR though. Maybe he has a potential to replace Vikki and synergize pretty decently with Galea so yeah
     
  6. Pulsate

    Pulsate Thanatos

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    Looks like a typo haha cost is way too low. If it's not a typo I guess we have a new great unit for heavy BC starved future content. (y)
    Maybe the fire unit will be used in Global too as the 5th tech unit for colo defense.
    Standard thing being Ilm Leona Leona + Salvard/Lanza lead + 1 tech being either a 3rd Leona or Asto or Zevalhua or Janice/Rinasella usually. Rinasella is really strong tho...
     
  7. Pulsate

    Pulsate Thanatos

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    Fire unit isn't there to replace Ilm, read my comment above :p being Fire type doesn't change much imo since all your units are going to die from an Ilm SBB DoT regardless of element
     
  8. Eleiryn

    Eleiryn QUACK QUACK BOOM Administrator

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    Thunder is arguably a better Melord for Sarc (higher values, BC on hit is very common (Laberd, Soleil) and he has some harder to get BC related buffs, great hitcount, 8BC cost BB means that regardless of Ares Down, aside from Grah Ares Down effect when at 35% BB fill he's always gonna have BB every turn) and when you consider his cheapass SBB, also has decent usage outside of sarc in monothunder and the like, though much like Melord his SBB is 'ok but not THAT great' so will probably be mostly a trial unit I would guess.

    Water is an interesting sidegrade to Lilith - better values on some stuff and higher tristat, but misses her OD/BC instafill and iSBB in particular so I think they might actually coexist decently. Both are fairly niche due to the existence of Shion/Rain/Feeva/literally 20 million tristat buffers that everyone uses and pure ST damage, but will have their uses.

    Fire just hits me as garbage tbh, non offense BB takes him out of being particularly decent for colosseum and his kit is pretty mediocrefor everything but a monofire that already has all the important buffs covered. Atk down is good yes, but we already have a fair amount of that overall and ailments are so niche these days that it's hard to bring him JUST for that.

    Overall strikes me as a decent batch, thunder in particular gives Thunder a usable lategame in sarc vs when it kinda fell off after Pamela stopped being all that special, but no one I'd really summon for.
     
  9. TheEpicKing

    TheEpicKing Heavenly Judge

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    Only pulled 3 times for this batch, all new units for me, including the wolf, but I have cleria, so nvm. I sometimes have to shell out a little money is global for new units, but I've been getting them my first try every time in jpn.
     
  10. Beyond Z

    Beyond Z Thanatos

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    So the Tazer lookalike water unit is also ST oriented. Still mad about the art choice but oh well...
    I don't see anything amazing, yet not inherently bad as well. Guess its like a "typical" Alim RS batch as of late. Guess with the actual content in JP having slowed down a lil lately, they don't really need to power-creep as much as well.(y)
     
  11. Beyond Z

    Beyond Z Thanatos

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    Oh hey, I was right in the live broadcast thread. The thunder unit is a transformer:p
    [​IMG]
    Phoenix is interesting, like he comes from the screen background, would be weird tho if the background is a wall or soemthing.:p

    [​IMG]
    And siriusly, really wish these two 7* and OE were reversed.:(
    [​IMG] [​IMG]
     
  12. Pulsate

    Pulsate Thanatos

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    That doge LOL
    Is that the 7* form ? :(
     

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