Need help w KM SP builds

Discussion in 'Quests & Bosses' started by Shonryu, Jan 8, 2017.

  1. Shonryu

    Shonryu Champion

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    Ok so Im using the following units on KM and need help with their SP builds. Are there any changes that need to be made?

    Zekt - Lead
    20% boost to hp
    30% boost to hp
    Activates at turns start
    Enhances 40% to 50% leader skills
    Enhances bb max hp
    Adds probable spark critical to bb

    Magress
    DMG may slightly restores HP
    DMG may restore HP
    50% reduction
    50% reduction for 2 turns

    Lara
    20% boost atk and rec
    20% boost hp and def
    DMG taken slightly boosts bb
    DMG taken considerably boosts bb
    50% DMG reduction

    Gabriela
    30% boost max HP
    Reduces bb guage for bb
    Adds HP restoration to bb/sbb
    Adds HP restoration to bb/sbb for 3 turns.

    Sirius
    20% boost to all parameters
    Bb/sbb boost on attack
    Boost bb guage on spark
     
    Last edited: Jan 9, 2017
  2. siegfried.bautista

    siegfried.bautista Savior

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    Try gabby as lead with her Ls and say bieorg armour you should heal rather well all you have to do for km is just manage your OD gauge properly


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  3. TheLanimal89

    TheLanimal89 Bia

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    I would keep Zekt as Leader. He was great for me when I did it. Do you have any other Units you could try to switch out? Preferably Magress.
     
  4. Kismos

    Kismos Archangel

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    Seems fine, just use Magress bb/sbb after Lara to keep up the 2 turn miti. But if you have no other mitgators make sure to have elemental null sphere or keep up Gabby bb buffs
     
  5. shadow3

    shadow3 Looper

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    I personally didn't get spark critical on my zekt...
    I think gab also does bb when hit only on sbb... I dunno how hard is keeping bb gauges with the units today, but back then, I was using a unit (soleil) who can do 'bb when hit' buff on bb at least , since I can't guarantee I can have sbb all the time...
     

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