Boss Guide The Forest's Sublimation Vol-3 Guide (Crusade of 6 Heroes)

Discussion in 'Guides' started by SingSong, Sep 20, 2014.

  1. SingSong

    SingSong Rookie

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    This guide will be for defeating Holy Earth Lance in the Crusade of 6 heroes quest
    500px-Sp_quest_banner_grandgaia_b.png
    This vortex dungeon is permanent and the rewards for defeating the dungeon is the Pike that Lance uses (Dravas Sphere) that gives 30% to HP and Def while invalidating any status ailments. The only person from stopping you from getting the Pika is this guy right here:
    Holy Earth Lance.png :earth:
    This guide will teach you what you should expect from Lance, and suggestions on how to defeat him. But, there is no point in doing so if you don't survive what else is in the quest therefore, this guide will be about the entire The Forest's Sublimation Vol-3.

    Area:
    Vortex Dungeon "Crusade of the 6 Heroes"
    The Forest's Sublimation Vol-3 Guide (Unlocked by completing "The Forest's Sublimation" Volumes 1 and 2)
    Battles: 3
    Energy: 50
    Exp: 6,000
    Battles: 3
    Rewards:
    These rewards can only be claimed once
    *Drevas
    *1,000,000 Zel
    *200,000 Karma
    *3 Gems

    Suggested Squads:
    :fire:Mono Fire (Reduction Leader):fire:
    * Lancia/Premium Healer
    This dungeon is much easier than the other Crusade of the 6 Heroes quest but the damage the enemies deal is still extremely high, having a reduction leader over a att boost leader is suggested since you'll still have 50% boost in damage from the type advantage either way. Having Lancia or a premium healer is suggested single the damage reduction is not 100% so they'll still hit you pretty hard. Having Fire units with high BC generation is suggested since this quest has fewer enemy count than the other Crusade quests.

    Crit Squad
    * Dual Zebra Leaders
    * Michele Required
    * Duel SGX Required
    * SBB on Michele and Duel SGX required
    * Zebra Mare hybrid squad also acceptable
    Crit Squad is actually good for every Crusade quest but works especially well on Lance's and Atro's dungeons. Michele is required on a crit squad as well as Duel SGX most of the time but Michele adds a fire element to all attacks making her even better to use for this for the extra 50% for type advantage. Having Mare Friend leader is better than Dual Zebra leaders for this quest. This should be extremely easy for a Crit squad since Lance does not do any HP Threshold attacks like Vargas does.


    Battle 1:
    Bow God Lario
    Bow God Lario.png :earth:
    * Can spam AoE BB attack as much as 4 times in a single turn with increased Poison chance
    * All attacks can inflict poison
    * Att and Def raised at 50% HP

    Wild Bandit Zaza
    Wild Bandit Zaza.png :earth:
    * Can spam Single Target BB attack as much as 5 times in a single turn with increased Sickness and Injury chance
    * All attacks can inflict Sickness and Injury
    * Uses Single Target BB often
    * boost to att when 25% HP

    Empress Lidth
    Empress Lidith.png :earth:
    * Can spam Single Target BB attack as much as 5 times in a single turn with increased Poison and Sickness Chance
    * All attacks can inflict Poison and Sickness
    * Uses Single Target BB attack often
    * Att and Def raised at 50% HP

    Gun God Douglas
    Gun God Douglas.png :earth:
    * Can Spam Random Target BB attack as much as 4 times in a single turn
    * Uses Random Target BB attack often

    Suggestions: Take out Zaza First (Sickness and Injury is more threatening than you think), Lario (He is the only one with a AoE BB attack), Lidth, and finally Douglas (His damage is quiet low)

    Battle 2:
    Earth Pike Lance
    Earth Pike Lance.png :earth:
    * Can spam AoE BB attack as much as 6 times in a single turn
    * Can inflict Poison on all attacks
    * Uses AoE BB attack often
    * Can boost Att and Def for 3 turns
    * When HP reaches 25% Def is lowered

    God Tree Eltri
    God Tree Altri.png :earth:
    * Uses Heal nearly every turn
    * Heal can be casted as much as 3 times in a single turn (Huge pain in the ass right?)
    * Heal restores huge amount of hp
    * Immense amount of HP and Def

    Suggestion: Take out Eltri first to get rid of that heal and move onto Lance since he lowers his own Def at 25% hp anyways.

    Battle 3:
    Holy Earth Lance
    Holy Earth Lance.png :earth:
    * Extremely High damage output
    * Has Defensive Buff for entire battle
    * Heals 35,000 HP at 25% HP
    * Heals 30,000 HP at 30% HP
    * Gains Resurrection Buff and Crit Buff at 40% HP
    * Revives with 50,000 HP
    * Can Spam AoE BB Attack as much as 7 Times in a single turn
    * Can Heal himself
    * Extremely High Defence and HP

    Suggestions:
    Mono Fire:
    Lance does not have any HP Threshold Attacks so attacking him normally while having your healer spam his heal is suggested. He heals himself rather than use HP Threshold Attacks so prepare for an extremely long ass battle.

    Crit Squad:
    Defeating Lance in a single turn is nearly impossible so i would suggest lowering him to 50% hp in the first turn and then try defeating him before he can use his 40% Buffs. Other than that, Lance should be easy as long as he doesnt decide to spam his BB Attacks. Attack in this order: Crit Buff, Att Buff, all other attacks (More specifically, Duel-SGX SBB, Michele SBB, All other SBB and BB attacks)

    Item Sets:
    Mono Squad:
    Cure x10
    Fire Ore x5
    Fire Seal x5
    Fujin Elixer x3
    Light Revives/Crescent Dew x2

    Crit Squad:
    Cure x10
    Brute Elixer x10
    Ores (Of hard hitting units) x5
    Fujin x2
    Fujin Elixer x3


    Good Luck defeating Lance and claiming his Pike for your own :D. If you have questions feel free to ask me and i'll try my best to answer them

    @Josh
    Heres my Lance Dungeon Vol-3 Guide
     
  2. Israfie

    Israfie The Gif Man

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    Again. Ramna is boss.
     
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  3. Josh

    Josh Lantern Administrator

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    Thank you once again for sharing all these guides, keep it up! :)
     
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  4. Chrono

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    hmmm
    i have a crit squad of
    zebra lead(obvious)
    duel sgx(sbb and crit buff)
    michelle(atk +)
    dia(hard hitter)
    lava (def ignore)
    zebra friend
    or...
    i have a mono fire of
    ramna(damage reduction)
    bordebegia(spark buff)
    farlon(all around good stats)
    michelle(for atk +)/lava(for def ignore)
    dia(cause bb spam)/vishra
    lancia friend or ramna friend (if replace farlon with elimo)

    which would be better
     
  5. Israfie

    Israfie The Gif Man

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    Definitely the crit squad, but Dia really isn't that hard of a hitter with only her 5* and the random BB is bad for crit
     
  6. Chrono

    Chrono Diablo

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    6* dia
    5,643/2,190/1,433/1,948


    SUPER BB: Forbidden Curse: Methacronon
    (Support/Offense)
    16 combo powerful Fire attack on all enemies & adds Thunder element to attack and boosts BC production for 3 turns
    SBB Gauge Fill: [​IMG]20 BC
     
  7. Israfie

    Israfie The Gif Man

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    And not released yet.
     
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  8. Chrono

    Chrono Diablo

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    doesnt mean she wont be:D
    shes probabaly in the next batch after the guardains
     
  9. Sultazaken

    Sultazaken Eukleia

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    proto did it with only one zebra tho and pretty good overkill xD
     
  10. d12t

    d12t Sage

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    Hi, SingSong, to defeat Lance Dungeon Vol-3, i am thinking using :
    :water: 6* Oulu SBB lead
    :fire: 6* Bordebegia SBB
    :fire: 6* Farlon BB
    :fire: 6* Lancia BB
    :dark: 6* Lunaris SBB
    Friend's :fire: unit
    Can i defeat Lance's Dungeon 3 in your opinion?
     
  11. SingSong

    SingSong Rookie

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    I would have your Farlon lead and have your friend unit as a second Farlon. Oulu is a good lead but he increases BASE DEF where Farlon decrease enemy damage. Also Farlon adds extra damage to Earth units which will help witht the battle alot. Lunaris is also a strange choice but when i think about it she is actually not a bad choice because of her status blocking SBB. You should be set from there and at max you would only have to use 2 gems if you use your items wisely. Have Lancia guard for most of the battles though to prevent losing your leader and just spam Oulu's BB and SBB whenever its up.
     
  12. Flamebo101

    Flamebo101 Cherubium

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    Just defeated Lance without a crit squad combo and only used one gem (got unlucky right at the end and my Elimo didn't get his BB up in time).

    Team composition:
    6* Fire Samba Ramna (L) SBB1 Medulla Gem
    6* Holy Flame Vargas SBB1 Medulla Gem
    6* Red Swordsman Farlon SBB1 Medulla Gem
    6* Phoenix Reborn SBB1 Mystic Lantern
    6* Wise Mage Elimo SBB7 Dandelga
    6* Bordebegia SBB1 (F) Legwand Gem

    Items used:
    3 Holy Flute
    5 Fire Seals
    2 Fujin Potions
    3 Fujin Tonics
    2 Revive Lights (though I only used 1)

    First wave:
    - I used 1 fire seal on team to start and both Fujin Potions on Ramna and Bordebegia
    - Burned Zaza first then Lario, Lidith and Doug respectively
    - Used a Fujin Tonic about 2-3 turns in on Elimo. Try and conserve items
    - After Lario dies, be wary on using Brave Burst or SBB wrecklessly. After Lidith dies try and conserve BB and SBB for next wave. (Spam Phoenix BB or SBB to help sustain team without using Elimo BB)

    Second Wave:
    - Use Holy Flute and Fire Ore at the start of the battle and SBB with everyone other than healer
    - Burn down Eltri first then Lance and save you're items
    - Like the last wave make sure to save up enough to SBB with everyone on the first turn of the next wave

    Third Wave:
    - You should still have 2 holy flute, 3 fire seal, 2-3 Fujin Tonics and your 2 revive lights left and you're gonna need every last one of them
    - Start by using a Holy Flute and Fire Seal again like the last round and spam those SBB since he doesn't have his def buff yet.
    - After 3 turns is up use another set of Holy Flute and Fire Seal. Try and save Fujin Tonics for Elimo for heals. Revive anyone that dies.
    - Spam Farlon BB when up but save up for SBB for anyone else on the team
    - If you're not healing with Elimo just defend. Wasting a revive light early because you wanted to add an extra 1200 damage can be the difference between victory and a 5 gem run.

    Happy hunting, good luck and I hope this helps for all the other unfortunates who can't get a Zebra drop to save their lives!
     
  13. d12t

    d12t Sage

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    I though Farlon LS is only 65% increase fire damage? do you mean Farlon as a :fire: unit will decrease earth damage?
    Yes, my though for using Lunaris is her SBB that can handle status problem.
    Use 2 gems when facing Lance?
     
  14. SingSong

    SingSong Rookie

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    At MAX you would use 2 gems thats only if you get unlucky with BB Attack proc. If you're lucky you wont have to use any gems and yes ment Ramna sorry, got the two mixed up. You can set Oulu as lead then but find a Ramna Friend.
     
  15. d12t

    d12t Sage

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    What...? I don't have Ramna... haha
    So, Oulu with Ramna then...
    Thx for the advice, will try that team soon. :D
     
  16. YugoXD

    YugoXD Warlord

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    Hi SingSong im new to the forum and would like your opinion on my units to do lance vol3. Dont have that many since im f2p but got this ^^
    6*(Anima) Phoenix Reborn Lv100 BB10/SBB2 :fire:
    6*(Anima) Raksha Lord Visha Lv69 BB10/SBB10:fire:
    5*(Oracle) Fire God Lava Lv80 BB5:fire:
    6*(Anima) Heavens Bow Low Lv100 BB10/SBB4:thunder:
    6*(Guardian) Heavens Bow Low Lv50 BB7:thunder:
    6*(Lord) Terminator Lilith Lv100 BB10/SBB10:light:
    5*(Anima) Blade Queen Sefia Lv80 BB5:light:
    5*(Anima) Snow Lion Signas Lv80 BB6:water:
    5*(Guardian) Twin Shot Rickel Lv80 BB5:water:
    5*(Lord) Axe King Mariudeth Lv80 BB10:water:
    5*(Guardian) Mad God Zebra LV80 BB3:dark:
    5*(Lord) Grahdens Lv80 BB5:dark:
    5*(Lord) Goth Idol Kikuri Lv80 BB8:dark:
    Spheres i got are Dandelga, Mystic Lantern, 2xSacred Jewel, Brave Crest and Emblem
    Got Uda,Farlon, Luther and Dia but they are only 4 * for now soon they will be 6*
     
    Last edited: Oct 12, 2014
  17. SingSong

    SingSong Rookie

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    At the moment, your best squad to run this would be

    Grahdens (Lead) (Sacred Jewel)
    Terminator Lilith (Dandelga)
    Luther (Sacred Jewel)
    Farlon (Brave Emblem)
    Snow Lion Signas (Brave Crest)

    Max out all these units before going into the dungeon and find a Ramna Friend.
    To be honest, your units arent strong enough, but you do have a chance. If you're willing to waste a few gems then you can definitely do it. You also need to max out the units that i listed.
     
  18. YugoXD

    YugoXD Warlord

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    Thx for your opinion i will try to do it after i level farlon and luther good now with the level up campaing i can get them to 6* fast ^^ and being honest is a good thing =3
     
  19. Llovvess

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    Hi, can you give me advice for fighting Lance LvL 3 and see if this team is enough?
    :fire: (A) Fire Samba Ramna SBB 4 (Lead)
    :fire: (L) Protector Darvanshel BB 6
    :water: (A) Wise Mage Elimo SBB 2
    :light: (A) Terminator Lilith SBB 6
    :dark: (G) Lilly Matah BB 5
    :fire: Bordebegia friend

    Would it be better to swap Lilly with Melchio (A) SBB 6/ Duel SGX (A) SBB 5 and use a Lilly friend? Should I raise my 4*Lancia (G) and use her instead of Elimo? What do you think?
     
  20. SingSong

    SingSong Rookie

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    I would take out Lily Mattah and instead find a Lily Matah friend. If you have another fire unit than just use that to fill in the last slot after you raise him a bit
     

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